Project Zomboid Heli
Project Zomboid Heli - • the grand ohio mall: On the rooftop helipad • louisville airport • military research facility: On occasion and before civilization collapses, a helicopter will drop off an emergency supply drop. These helicopters will patrol early on and fire on. In build 33, the helicopter event was added to the game [1] as a physical object that is unable to be seen but can be heard. The helicopter event will occur between days. Here is my opinion in a nutshell. Hiding is rolling the dice. If there is a large group next to your base and the heli is between you and it and there is a way into that building (from that. Most new players on their first encounter with the helicopter get caught outside, panic and then run back straight to their base, with zombies on their tail. Then they promptly lose their base. Get in a vehicle and drive around. It’s easy if you’re in a vehicle. I usually find a secluded road and wait it out. I post up in a large retail space, let them get in the bottom floor and then have a. Step forward, then, modders shark and chuckleberryfinn who have stepped forward and improved this flighty mechanical beast with some panache. The mod in question?. 1) when you hear the helicopter no matter where you are, go outside asap. 2) just walk around until you no longer hear the helicopter. 3) run behind some trees or around a. Assuming the vanilla helicopter event in project zomboid isn’t scary enough, you can spicy things up by getting the expanded helicopter events mod. This is one of the best. During the event, the helicopter will draw in a ton of zombies, thousands if you are unlucky. So, your best hope of surviving the helicopter event is to hide and wait it out or stay.
• the grand ohio mall: On the rooftop helipad • louisville airport • military research facility: On occasion and before civilization collapses, a helicopter will drop off an emergency supply drop. These helicopters will patrol early on and fire on. In build 33, the helicopter event was added to the game [1] as a physical object that is unable to be seen but can be heard.